package org.icosagon.core.items;

/**
 *
 * @author Daniel Owens
 */
public class Armor extends Equipment {
    private int ac = 0;
    private int spellfail = 0;
    private int maxdex = 0;

    public void setArmorClass(int value) {
        this.ac = value;
    }

    public int getArmorClass() {
        return this.ac;
    }

    public void setSpellFailure(int value) {
        this.spellfail = value;
    }

    public int getSpellFailure() {
        return this.spellfail;
    }

    public void setMaxDexterityBonus(int value) {
        this.maxdex = value;
    }

    public int getMaxDexterityBonus() {
        return this.maxdex;
    }
}